Contents Rock & Rocket Index

The Object

Destroy as many rocks as you can before running out of rocket ships.

What Happens

You start each game with four rockets ( + ) and four hits ( ). Each time you're hit by either a small, medium, or large-sized rock, you take a hit. After taking four hits, your rocket is destroyed and another rocket appears (assuming you have any left). If you get too close to a rock, your shield activates and it costs you a hit. The wheel will change color from clear to yellow to red as you take hits. The good news is you have unlimited ammunition!

You can also be hit by the Alien Antagonist ! If you hit an Antagonist, cover your eyes or you'll be subject to an alien oath. Very bad! Also (minor detail), if you're hit by the Alien Antagonist, you die baby.

Scoring

Each time you make a hit, you'll score:

Alien - 25 points
Large rocks - 50 points
Medium rocks - 100 points
Small rocks - 150 points

For every 15,000 points (in any one game) you'll earn another rocket, up to six at any one time. As you get more points, the soundtrack tension builds!

Your high score is saved on the service and always displays on the Rock & Rocket preview and start screens.

Hints

The Antagonist Alien likes to lure you into rock fields. Beware. Also, if you hit a big rock, it breaks into a smaller rocks. You can only completely eradicate the smallest rocks.

Controls

To make this happen...
Do this...

Turn rocket

Rotate wheel

Fire

Press wheel (press and hold to fire at regular intervals)

Thrust rocket forward

Press Jump

Pause game

Press Done

Contents Rock & Rocket Index

December 05, 2005. Releases 2.3, 2.4 ©2002-2005. Danger, Inc. All rights reserved.