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Destroy as many rocks as you can before running out of rocket ships.
You start each game with four rockets (
+
) and four hits (
). Each time you're hit by either a small, medium, or large-sized rock, you take a hit. After taking four hits, your rocket is destroyed and another rocket appears (assuming you have any left). If you get too close to a rock, your shield activates and it costs you a hit. The wheel will change color from clear to yellow to red as you take hits. The good news is you have unlimited ammunition!
You can also be hit by the Alien Antagonist
! If you hit an Antagonist, cover your eyes or you'll be subject to an alien oath. Very bad! Also (minor detail), if you're hit by the Alien Antagonist, you die baby.
Each time you make a hit, you'll score:
For every 15,000 points (in any one game) you'll earn another rocket, up to six at any one time. As you get more points, the soundtrack tension builds!
Your high score is saved on the service and always displays on the Rock & Rocket preview and start screens.
The Antagonist Alien likes to lure you into rock fields. Beware. Also, if you hit a big rock, it breaks into a smaller rocks. You can only completely eradicate the smallest rocks.
| To make this happen... |
Do this... |
|---|---|
| Turn rocket |
Rotate wheel |
| Fire |
Press wheel (press and hold to fire at regular intervals) |
| Thrust rocket forward |
Press Jump |
| Pause game |
Press Done |
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December 05, 2005. Releases 2.3, 2.4 ©2002-2005. Danger, Inc. All rights reserved.